Post by Gespenst on Oct 18, 2009 18:27:27 GMT -5
Species:
Schatten Monster, Originally a Waillord
Game of Origin:
Waillord originates from the Pokemon series
Type:
Transport
Techniques and Abilities:
Cannons - Flutwoge carries a pair of large, tri-barreled cannons, that can aim in 180° domes on either side of this massive monster. These function as long range assault, and to a lesser degree, anti-aircraft weapons.
Turrets - The castle on Flutwoge's back has four smaller turrets, capable of rotating 360°, that function as its primary anti-aircraft weapons, possessing a high rate of fire. A VERY high rate of fire.
Breath Laser - Flutwoge's most devestating means of attack is its breath laser. When fired, Flutwoge opens its mouth, revealing a massive ball of dark energy. The energy this ball contains is soon released straight forward, in an attack equal in power to a Zero Laser. However, once fired, Flutwoge MUST rest before it can use the attack again. (it can use it once per thread. If at ALL during one.)
Amphibious - With its flippers transformed into legs, Flutwoge can now travel on land, albeit slowly. This has obviously extended its range dramatically.
Massive Stride - As big as it is, Flutwoge can quite honestly simply not NOTICE things below it as it walks on land. As a result, if you end up underneath it... you MAY end up underFOOT. This is less an actual attack, and more a simple result of its size.
Schatten Carrier - With its status as the mobile foundation of Gespenst's fortress, Flutwoge has almost every form of Schatten aboard, carrying a veritable army of monsters that DON'T LIKE YOU. And will defend it should enemy forces make it onto the massive beast's hide.
Living Landmass - Flutwoge is SO big that it can be considered a living landmass, even mistaken for an island when in water. Most standard weapons don't hurt it, simply ricocheting off its thick skin. No Smasher could bring this monster down without some SERIOUS firepower.
Weaknesses:
SLOW WHALE IS SLOW. On land, Flutwoge seems to cover large distances at a decent clip, but that's only because of the length of its stride. And should it be forced to turn, it has to make wide turns, or STOP, and then turn.
Flutwoge has little effective defenses against single Smashers, functioning best when fighting larger targets, or large NUMBERS of targets.
It can also be temporarily locked in ice in water, if someone had the resources to freeze that much water that fast.
Behavior:
Flutwoge is a mobile carrier for Gespenst's fortress, and a powerful monster in its own right. But it does almost NOTHING unless ordered by Gespenst, except to defend itself.
As a result, its very docile till it decides to blow you away.
Appearance:
Is the size of a small island.
Anything Else:
... That's a biiiiig whalething.
Schatten Monster, Originally a Waillord
Game of Origin:
Waillord originates from the Pokemon series
Type:
Transport
Techniques and Abilities:
Cannons - Flutwoge carries a pair of large, tri-barreled cannons, that can aim in 180° domes on either side of this massive monster. These function as long range assault, and to a lesser degree, anti-aircraft weapons.
Turrets - The castle on Flutwoge's back has four smaller turrets, capable of rotating 360°, that function as its primary anti-aircraft weapons, possessing a high rate of fire. A VERY high rate of fire.
Breath Laser - Flutwoge's most devestating means of attack is its breath laser. When fired, Flutwoge opens its mouth, revealing a massive ball of dark energy. The energy this ball contains is soon released straight forward, in an attack equal in power to a Zero Laser. However, once fired, Flutwoge MUST rest before it can use the attack again. (it can use it once per thread. If at ALL during one.)
Amphibious - With its flippers transformed into legs, Flutwoge can now travel on land, albeit slowly. This has obviously extended its range dramatically.
Massive Stride - As big as it is, Flutwoge can quite honestly simply not NOTICE things below it as it walks on land. As a result, if you end up underneath it... you MAY end up underFOOT. This is less an actual attack, and more a simple result of its size.
Schatten Carrier - With its status as the mobile foundation of Gespenst's fortress, Flutwoge has almost every form of Schatten aboard, carrying a veritable army of monsters that DON'T LIKE YOU. And will defend it should enemy forces make it onto the massive beast's hide.
Living Landmass - Flutwoge is SO big that it can be considered a living landmass, even mistaken for an island when in water. Most standard weapons don't hurt it, simply ricocheting off its thick skin. No Smasher could bring this monster down without some SERIOUS firepower.
Weaknesses:
SLOW WHALE IS SLOW. On land, Flutwoge seems to cover large distances at a decent clip, but that's only because of the length of its stride. And should it be forced to turn, it has to make wide turns, or STOP, and then turn.
Flutwoge has little effective defenses against single Smashers, functioning best when fighting larger targets, or large NUMBERS of targets.
It can also be temporarily locked in ice in water, if someone had the resources to freeze that much water that fast.
Behavior:
Flutwoge is a mobile carrier for Gespenst's fortress, and a powerful monster in its own right. But it does almost NOTHING unless ordered by Gespenst, except to defend itself.
As a result, its very docile till it decides to blow you away.
Appearance:
Is the size of a small island.
Anything Else:
... That's a biiiiig whalething.